Two Assassin’s Creed games. Two years. Two delays on PC.
This time around, Assassin’s Creed: Brotherhood’s had the poisonous delay dagger slipped between its ribs, and won’t come out of its feverish coma until Q1 of 2011. The game’s console versions, meanwhile, are parkouring like it’s 1499 en route to a November 2010 release.
Ubisoft didn’t offer any reason for the delay, instead opting to bury the news at the bottom of a press release about its upcoming console multiplayer beta. When Assassin’s Creed II took its tumble, though, the publisher cited technical issues. We’re guessing something similar’s at play here as well.
Here’s hoping we’ll at least get a little time shaved off our sentence to Ubisoft’s DRM hell out of all this. Happily, the publisher actually opted to use Steam DRM for its recent RTS, R.U.S.E. However, just as we began to plan a giant parade/party – complete with a 12-foot-tall “All is Forgiven” cake that, mostly jokingly, we were going to hurl off a cliff the second Ubisoft’s Internet connection dipped – Ubisoft declared that its DRM would still be the rule for most of its games. R.U.S.E., unfortunately, was just an exception.















